

The developer running my demo also said the team is working on improving interactions in the environment. There are a few screen elements, like highlighting an object you can interact with, but it’s bare for the most part. Like in Dead Space, the game places menus on parts of your body, such as a multitool on your wrist or computer screens. It also leans into a more real-world look by removing the HUD. It’s extremely impressive considering the game isn’t finished yet and the demo I played was a few months old.

Wyatt has a lot of subtle facial expressions in his videos you can see the exhaustion and grim acceptance. He walks with an emphasis on his shoulders, bending over slightly when putting something in his back pocket. The game uses a third-person perspective, giving a good view of how Jack moves.

The team relied heavily on motion capture, especially for Clark’s performance as Jack. What’s immediately striking about Fort Solis is its character animation, which is some of the most realistic I’ve seen in a video game - a claim I typically hate making. After traversing through a tunnel and emerging outside the station, I discover it’s somehow raining. Next, I start searching around to find a key to start a cart and then manually open some heavy steel doors. If I didn’t pull it off, Jack would develop a limp.

An email talks about rumors concerning wild animals.Īt one point, a platform falls over and nearly crushes Jack, so I had to succeed on a quick-time event to dodge. Two videos show off Medical Officer Wyatt Taylor (Baker), who talks about some space sickness and isolation among the crew. Jack starts exploring, picking up items and going through computers to read emails and watch vlogs. It’s not the messiest an abandoned space station in a horror game has looked, but it’s enough to be concerning. I get the feeling the place was abandoned in the middle of things. Soda cans and papers are scattered everywhere. At the beginning of the demo, I arrive at a totally empty station, and it’s a bit of a mess. Fort Solis‘ hero is Jack Leary (Clark), who is tasked with investigating an isolated mining station on Mars after a routine alarm. The demo wasn’t a direct slice of the game instead, the developers sought to combine elements from various parts to give the player an idea of what to expect.
